On 22 and 23 November 2018, the second project meeting of the GAME Project took place in Kaunas Lithuania. Margo de Lange and Ines Lenze represented ENAS at the meeting.
The GAME project addresses the need to advance anti-doping education for competitive and recreational athletes. Recently, several anti-doping educational campaigns have been developed to tackle doping use in competitive and recreational sports. Project GAME recognizes the need to move forwards and transform the way anti-doping education is designed, delivered and evaluated. In this respect, Project GAME aims to utilize:
a. updated research from the social and behavioural sciences on doping use;
b. state-of-art learning pedagogies; and
c. cutting-edge serious gaming design and technology in order to deliver an innovative and impactful anti-doping educational intervention.
Project GAME contributes to the fight against doping in the following ways:
• It will provide a serious game that is expected to reach wider audiences than typical anti-doping education campaigns.
• It will utilise an innovative educational approach in teaching adolescents and young athletes.
• It will produce a report on evidence-based policy recommendations in order to improve existing policies against doping in amateur sport.
ENAS will take a disseminating role in the GAME project and will explore what anti-doping measures are in place in Universities and Colleges around Europe in a professional as well as recreational context.
Did you implement your own anti-doping policy? Let us know. Contact Margo via email@example.comGo to GAME website